# Copyright (c) 2021, Arm Limited and Contributors
#
# SPDX-License-Identifier: Apache-2.0
#
# Licensed under the Apache License, Version 2.0 the "License";
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#

if (NOT WIN32)
    # Not enabled on Windows at this time due to bugs.
    # Out-of-order submission in presentation causes kernel level issues,
    # and need to be figured out before this sample can be enabled on Windows.
    get_filename_component(FOLDER_NAME ${CMAKE_CURRENT_LIST_DIR} NAME)
    get_filename_component(PARENT_DIR ${CMAKE_CURRENT_LIST_DIR} PATH)
    get_filename_component(CATEGORY_NAME ${PARENT_DIR} NAME)

    add_sample_with_tags(
            ID ${FOLDER_NAME}
            CATEGORY ${CATEGORY_NAME}
            AUTHOR "Hans-Kristian Arntzen"
            NAME "Timeline semaphore"
            DESCRIPTION "Demonstrates use of timeline semaphores to express complex queue dependency graphs"
            SHADER_FILES_GLSL            
                "timeline_semaphore/game_of_life_update.comp"
                "timeline_semaphore/game_of_life_mutate.comp"
                "timeline_semaphore/game_of_life_init.comp"
                "timeline_semaphore/render.vert"
                "timeline_semaphore/render.frag")
endif()
